===Notes=== Opp A = Rock B = Paper C = Scissors You X = Rock Y = Paper Z = Scissors A < Y A = X A > Z B < Z B = Y B > X C < X C = Z C > Y heckin' lotta case statements ===Algo=== Declare char variables for oppMove and myMove to hold moves read from file Declare int for myScore to maintain score count, init to 0 Declare constants winScore = 6 drawScore = 3 loseScore = 0 rockScore = 1 paperScore = 2 scissorsScore = 3 Open file input.txt Read first char into oppMove Read second char into myMove Loop while file has contents Case select based on myMove myMove is X (Rock) add rockScore to myScore if oppMove is A (Rock) then add drawScore to myScore else if oppMove is B (Paper) then add loseScore to myScore else if oppMove is C (Scissors) then add winScore to myScore myMove is Y (Paper) add paperScore to myScore if oppMove is A (Rock) then add winScore to myScore else if oppMove is B (Paper) then add drawScore to myScore else if oppMove is C (Scissors) then add loseScore to myScore myMove is Z (Scissors) add scissorsScore to myScore if oppMove is A (Rock) then add loseScore to myScore else if oppMove is B (Paper) then add winScore to myScore else if oppMove is C (Scissors) then add drawScore to myScore End Loop Print myScore to screen