Make a monkey class -arr variable to hold current items -operator variable to determine + or * -factor to pair with operator -target if test true -target if test false -test? how can i include the test in the class? Methods: worryCheck - modify worry value based on algorithm provided, void throwItem - pops item value, integer, will need to call testCriteria, return -1 to end catchItem - receives a thrown item, void testCriteria - evaluates criteria prior to throw, boolean constructor - needs item list array, the operator, operator factor, target true, and target false Make a Monkey-facilitator class. Goof Troop. -Array of Monkeys -thrown item variable to act as intermediary? Methods: - Call monkey array action atates in turn until -1 received -Intermediary catchItem - Intemediary throwItem addMonkey method to call Monkey constructor Main Declare the monkey classes to fill the GoofTroop array