# Q. What is this file? # A. This file contains options which allow you to configure your multiworld experience while allowing # others to play how they want as well. # # Q. How do I use it? # A. The options in this file are weighted. This means the higher number you assign to a value, the # more chances you have for that option to be chosen. For example, an option like this: # # map_shuffle: # on: 5 # off: 15 # # Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned # off. # # Q. I've never seen a file like this before. What characters am I allowed to use? # A. This is a .yaml file. You are allowed to use most characters. # To test if your yaml is valid or not, you can use this website: # http://www.yamllint.com/ # You can also verify that your Archipelago options are valid at this site: # https://archipelago.gg/check # Your name in-game, limited to 16 characters. # {player} will be replaced with the player's slot number. # {PLAYER} will be replaced with the player's slot number, if that slot number is greater than 1. # {number} will be replaced with the counter value of the name. # {NUMBER} will be replaced with the counter value of the name, if the counter value is greater than 1. name: AmadaCube # Used to describe your yaml. Useful if you have multiple files. description: Default Manual_GeometryDash_Amada Template game: Manual_GeometryDash_Amada requires: version: 0.5.1 # Version of Archipelago required for this yaml to work as expected. Manual_GeometryDash_Amada: # Game Options progression_balancing: # A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. # # A lower setting means more getting stuck. A higher setting means less getting stuck. # # You can define additional values between the minimum and maximum values. # Minimum value is 0 # Maximum value is 99 random: 0 random-low: 0 random-high: 0 disabled: 0 # equivalent to 0 normal: 0 # equivalent to 50 extreme: 0 # equivalent to 99 25: 50 accessibility: # Set rules for reachability of your items/locations. # # **Full:** ensure everything can be reached and acquired. # # **Minimal:** ensure what is needed to reach your goal can be acquired. full: 0 minimal: 50 filler_traps: # How many fillers will be replaced with traps. 0 means no additional traps, 100 means all fillers are traps. # # You can define additional values between the minimum and maximum values. # Minimum value is 0 # Maximum value is 100 0: 50 random: 0 random-low: 0 random-high: 0 Robtop_Demons: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Fire_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Ice_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Posion_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Shadow_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Lava_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Bonus_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Chaos_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Demon_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Time_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Crystal_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Magic_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Spike_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Monster_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Doom_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Death_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Water_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Portal_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Strange_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Fantasy_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Cursed_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Castle_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 World_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Galaxy_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Universe_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Discord_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Split_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Mystery_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Forest_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Cyborg_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Force_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Haunted_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Power_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Halloween_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Inferno_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Christmas_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 NCS1_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 NCS2_Gauntlet: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Vaults: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Progressive_Difficulty_Locks: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Tower: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Meltdown: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 World: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Subzero: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Coinsanity: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Map_Packs_Easy: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Map_Packs_Normal: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Map_Packs_Hard: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Map_Packs_Harder: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Map_Packs_Insane: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Map_Packs_Demon: # Should items/locations linked to this option be enabled? 'false': 50 'true': 0 Pathsanity: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Chestsanity: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Shardsanity: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Official_Coins_Classic: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Official_Coins_Platformer: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Gauntlet_Coins: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Map_Pack_Coins: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 Unverified_Coins: # Should items/locations linked to this option be enabled? 'false': 0 'true': 50 # Item & Location Options local_items: # Forces these items to be in their native world. ["Orange Key", "Blue Key", "Green Key"] non_local_items: # Forces these items to be outside their native world. [] start_inventory: # Start with these items. {} start_hints: # Start with these item's locations prefilled into the ``!hint`` command. ["Progressive Difficulty"] start_location_hints: # Start with these locations and their item prefilled into the ``!hint`` command. [] exclude_locations: # Prevent these locations from having an important item. [] priority_locations: # Prevent these locations from having an unimportant item. ["Official - Clutterfunk - Normal Mode", "Official - Clubstep - Normal Mode"] item_links: # Share part of your item pool with other players. [] start_inventory_from_pool: # Start with these items and don't place them in the world. # # The game decides what the replacement items will be. {}